Connecting RL and SL

Matt Bidulph has provided a simple, quick and dirty example (though way over my abilities) of controling behavior of an object in SL from RL. He hacked the new OpenSource-Client and attached a physical sensor. Looks, as if a computer mouse could do the job, but you get an idea of what could be accomplished, and that controling RL-devices from within SL isn’t far away as well. Hey, guess what – add-ons for RL body parts surely will be pioneering. [via Pixelsebi]

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